Manage multiple atmospherics at once.
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"Bakes out" procedural animation into explicit keyframes.
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Quickly reduce keys on multiple objects at once.
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Create bounding volumes for objects.
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DeMultiplies the color channels of an image by the alpha channel.
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Display Velocity Info For A Particle System.
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Compiles image sequences into a single MOV or AVI.
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Allows you to plot math functions over a graph.
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Search a scene for specified objects or modifiers, and do something to them when found.
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Various tools for working with batches of objects/keys. Includes moving, deleting, and reducing keys.
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Manage various material properties.
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Tools for dealing with various mesh properties, such as UV and mesh cleanup and face level UV copy/paste.
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Miscellaneous tools for dealing with Morpher modifiers.
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Takes a group of objects and causes them to follow (track) particles in a particle system.
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Speeds up the workflow when working with referenced, meshsmoothed objects
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Generalized property editor for setting and linking properties of multiple objects at once.
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Basis for the built-in quad options config window.
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Rename groups of objects at once.
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Replace groups of objects with other groups, with animation support.
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Tools for making, saving, and loading selections, both at the object or sub-object level.
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Checks a sequence for missing frames.
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Physically unwraps a mesh using its mapping coordinates.
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Change wireframe colors of groups of objects.
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Tools for working with XRefs.
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