Tools for dealing with various mesh properties, such as UV and mesh cleanup and face level UV copy/paste.
2000.02.17 - Created UVman 2000.03.08 - Folded old 2.5 FacePropMan into script, made more flexible 2000.03.10 - Added "Clean Mesh" (crash prone) and "Print Stats" 2000.03.21 - Started cut'n'paste, fixed "Clean" to support selections 2000.04.16 - Got to finishing up cut/paste for UV faces 2000.09.30 - Bug fix pasting map channels (offset into clip[TVERTS] array was wrong)