MorpherMan


Miscellaneous tools for dealing with Morpher modifiers.


General Usage:

  1. Pick an object with a Morpher modifier applied using "Pick Current Morpher".
  2. Use "Set All Tangents" or "Key All Channels" while animating.
  3. You can pick a target Morpher in the "Copy Channels" rollout to copy animation from one Morpher to another.

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Options:

User Interface

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Known Bugs/Limitations:

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History:

2000.06.14 - Created
2000.07.13 - Added copy animation from source to target
2001.06.24 - Slight change to get it to work in Max4

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Bug reports/comments/suggestions: [email protected]