SelectionMan


Tools for making, saving, and loading selections, both at the object or sub-object level.


Options:

User Interface

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Known Bugs/Limitations:

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History:

1999.01.27 - Added the "Select by Name" type-in selection option - JB
1999.02.18 - Added a bunch of shite for copying multiple selections between
             SO levels, and saving said selections... but scrapped it all in favor of
             just using Max's built in Copy/Paste mesh buttons for now.
             The (partial) code is still in here just in case. - JB
1999.03.11 - Added ability to save and load vert/face/edge selections.  Based after
             Tharyn's script, but given an overhaul (re-write) for error checking. - JB
1999.04.06 - Added a copy selection button above the save and load selection
             buttons. - TV
1999.06.17 - Added a selection attach utility and Selection conversion functions -TV
2000.02.25 - Ported to 3.1 BFDtools
             Commented out selection conversion tools (broken)
             Commented out copy/attach buttons (broken) - JB
2000.05.17 - Slapped in Jared's object selection set saver - JB
2000.06.17 - Combined normal select and re-arranged UI a bit - JB
2000.06.18 - Added random selection for elements and polygons - JB
2000.06.21 - Bug fix and changed behaviour of random select a bit.
             The random selection will be a subset of the current selection (if present),
             or a subset of all available items (if there's no current selection) - JB
2000.08.30 - Added the "Select By Object Property" rollout
2001.01.19 - Added "Ignore Hidden" for Select By Object Property.

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Bug reports/comments/suggestions: [email protected]